Standing always strong are the indomitable Galka. Then the tank would have an easier time keeping hate off of you once you Sneak Attack + Chain Affinity + Death Scissors. With your ally opening skillchains, you can close ones that you normally couldn’t with only a sword. blackrabbit2999 on Art of Conquest Dragons Guide; Coy on Art of Conquest Dragons Guide; dark legend on Dark Legends Quick Start Guide; Pokpa on Eden Eternal Stats, Attack Types and Heroic Traits Guide; Anonymous on Rocket League How to Rank Up Guide In Mamool Ja, talk to Daswil. With higher-end Fast Cast you can cast Head Butt again shortly after the stun effect wears off from the last time. These guides are all useful in learning to understand the Blue Mage job. After activating it, your next "magical" blue magic spell is amplified and may be used to magic burst. MP is also critical, especially in the earlier levels. Spell: Level: Spell: Level: Spell: Level: Spell: 1: Foot Kick : 46: Awful Eye : 68: Firespit : 86: Thermal Pulse: 1: Pollen : 46: Geist Wall : 68: Warm-Up : 87: Dream Flower: 1: Sandspin : 46: Magnetite Cloud : 69: Hysteric Barrage : 87: Empty Thrash: 4: Power Attack : 48: Blood Saber : 69: Regurgitation : 88: Charged Whisker: 4: Sprout Smack : 48: Jettatura : 69: Tail Slap : 88: Occultation: 4 A: To learn Blue Magic, a monster needs to use an ability. Elemental Staves will also help Blue Magic. It will save you and your party (or trusts) a ton of MP on healing. Also, Scholar will even provide Regen II at an early enough level to be used at Lv.74. Nasomi Community FFXI Server » Board index » International » Jobs » Blue Mage. /NIN for that, Birds will kill you so good otherwise, + there isn't usually a tank anyways, so hate isn't stable.... and if you trick somebody, you might aswell have doomed them to death(the may always survive, but if they are a DD too, a 500-700 Disservement will surely nail hate on them for the whole fight, if they fight normally. At level 65, the incredibly useful Zephyr Mantle is learned, which really makes it easier to deal with not having /NIN shadows. It also adds a huge +3 to both strength and dexterity, making it a potent piece to equip prior to casting many different spells at this point in the game! Q: How do I learn Blue Magic? The More You Know I-V. Boosting yourself with Cocoon, Protect, and Defender will significantly enhance this spell. A large amount of Blue Mages have been seen using this combo. Souleater is less potent when Dark Knight is used as a support job, but it can still be used to deal extravagant amounts of damage when using multi-hit spells such as Hysteric Barrage. Novice Blue Mage Guide by Caimie Tsukino Launched: 23 Jan 2019 Updated: 6 June 2019 New update: 18 Feb 2020 (1) INTRODUCTION In Patch 4.5, by popular demand, Blue Mage (BLU) has been added to FFXIV Stormblood. Head back to Waoud and receive your reward. Name: Azure Lore This means that at almost all times you will want to have a sword in your main hand. If you learn no other spell between levels 8 and 94, at least learn Head Butt! Chain Affinity Bonus Increases physical blue magic skillchain damage while under the effects of Chain Affinity. Warrior, Ninja, Thief, and Dancer will probably still be your go-to. You can even hit yourself with an Etude to enhance the potency of a particular spell, or lower the monster’s resistance to a particular element with a Threnody, but with halved skill and no instrument, expect the enemy to resist it. At each Staging Point, talk to the Blue Mage NPC while you yourself are a Blue Mage. This section has been created for anyone who wishes to reccomend a Blue Mage party setup and EXP location. This support job adds a lot more of a support-role to your job. Level: 25 You will also receive an increased INT stat. Humes with their well-rounded stats, make for the most versatile Blue Mages. Blue Magic skill determines the spell interruption rat… SATA damage can also back fire on a tank, since rotating hate will be extremly hard. Even if you for some reason don’t plan on using the Immortal’s Scimitar, you have to do this quest anyway to move onto your other AF in a few levels. Level: 40 Your teammates will thank you! This spell is obtained by activating the Whalaqee White Wind totem, acquired by speaking to Wayward Gaheel Ja, a Mamool-Ja in Ul'dah, near your blue mage trainer. (Continue discussions of spells, traits, support jobs, etc. Learned from the Ghrah monsters in Lumoria and equippable at level 74 is Actinic Burst. On top of this, Dragoon also has great job traits; namely Attack Bonus (at level 20) and Accuracy Bonus (at level 60). (1) To provide new players with a comprehensive overview of blue magic. But if you were power-leveled to 60 and your skill is only 126 (the cap for Lv.41) you could only learn up to Lv.51 spells. Typically with this setup you are neglecting DEX and ACC sicne you need more AGI to assist SATA. Magic bursting is rare for Blue mage, but it does affect the magic damage a little bit when you use burst affinity. However, any change at any time will lock you out of using your spells for 60 seconds, so it's best to prepare them in advance. /PUP: The Automaton is nearly as strong as you are for the first couple of levels, and even up to level 10 will be a potent tank while you are soloing, thanks to certain Attachments - in particular, the Shock Absorber produces a 100HP Stoneskin for your Automaton at any level. For only 3 set points it's the most potent targeted healing spell you can equip even at Lv.99. Spell 300 1s 2.5s Mirror the aetherial properties of your target, granting yourself a beneficial effect corresponding with the target's role. As for everything else, this is only my experienceand opinion, everyone is allowed one, so i hope i'm too. He also stated that no addition Job Traits or noticable change to Chain Affinity was present. Other Categories: As stated before, Blue Magic Skill is paramount. Keep your dex high to improve your malee as well as have +ACC gear. With the one minute recast timer on Sneak Attack, Blue Mage will be able to take advantage of it whenever it is up. Overview of Job Abilities, Traits, and Spells. Unlike other types of magic, Blue Magic is not disabled if the user is silenced. Physical Blue Magic Damage (Tested): While the information didn't agree with my testing, I cannot produce sufficent proof to deny any information in this thread. There is no need to have 100% tp when using SACA Cannonball(or Death Scissors). It was many years later discovered to also affect potency of physical blue magic. As with Black Mage, the White Mage ability Divine Seal stacks with curing Blue Magic. This combo combined with Chain Affinity allows other players to blurt out the ever cliche phrase "BLU is overpowered!" $ Bonus = Mag ... [(Lv + Mag) / 8] + Mag $ 3. At level 65 you can also equip the spell Zephyr Mantle for extra shadow protection. Drain and Aspir will be more useful due to a “B+” in the spell set thanks to Dark Arts. Diamondhide from Trolls at Lv.67 is a fantastic spell. Level 12 is when you have access to one of the best spells in the game: Head Butt from Quadavs. Both appear to be ranged attacks. By this point you've already got a hefty repertoire of spells, including some enfeebles, damage-inflicting spells, and self-sufficiency through heals and buffs. These stack very well with Sneak Attack and the Chain Affinity ability. One or two extra job traits and spells, plus the bonus stats they provide. Nerds and Scoundrels. You won’t get ailment-removal spells and you won’t get Curaga. Even though most of the subbed spells will be resisted, Stun will be able to land for a fraction of a second which can be used with Head Butt as a slightly longer, better stun. Scholar learns Sublimation, Raise, and Reraise, Rune Fencer gains an additional rune, Auto-Regen, and Blink, Dancer grants Drain Samba II and Healing Waltz, Red Mage gains Fast Cast II, and Warrior gets Warcry. Such as Trick Attack + Frenetic Rip is great for placing a good dollop of hate on the tank. If you can actually magic burst it, even better! Scholar provides more useful spells than Black Mage. Identical to a Bard support job. At level 18 you may set Bludgeon, learned from Cardians fought within the Outer Horutoto Ruins. Typically I would separate Trick Attack and use a multi-hit physical spell for good non-Sneak Attack damage on the party's tank. Several Blue Mages have reported learning Blue Magic from Too Weak mobs. ), and if set together for 6 points will combine to form Auto Regen. Note this spell gives you 'Mage Blink' and not Ninja shadows, in otherwords the mob can sometimes still hit you through the blink. MC REQUIREMENTS. Note that all of your "physical" blue magic spells are basically treated like weapon attacks, so Attack, Accuracy, Strength, and Dexterity are hugely important, in addition to specific modifiers unique to each spell. This support job may not be as useful as others, but having additional TP means more weapon skills. Best way to level Blue Mage Solo [Discussion] Close. One game day must pass, and then trade Waoud the item. Additionally, 70 is a big level for a few of your support jobs. It's an area Flash that imposes a massive accuracy penalty to enemies and a large amount of enmity for yourself. One must venture into the wilderness and witness how the creatures themselves perform their tactical moves. Hit … However, from my parser results, BLU damage is approximately 50% melee hits and 50% spell damage. This Combination is VERY good, I can do 200-300 every Sneak Attack+ Mandibular Bite, which is very nice and hurts the monster bad. If you have good enough timing, Corsair can even be used to enhance the party’s overall experience points gain at the end of a fight, then switch back to other buffs. A useful support job for a Blue Mage trying to learn spells. Level 60 is another big spike from almost every support job. Though certainly not as useful as a normal Puppetmaster, your automaton can also open skillchains for you. Spells 1-49: https://www.youtube.com/watch?v=35LIC0LtDgU Support The Channel on Patreon! I would still recommend sticking with subbing White Mage or Scholar until level 30, though-- the bonus MP and the utility of cures and status removal effects are more helpful than anything else. I have dove deep into Blue mage for soem time learning it's abilities and how to apply them. Ofcourse, with my setup i don't have +66 str, i think i only have +30 ish in TP gear, +55 or so in cannonball gear, but i have not sacrificed anything for my /THF, i only use it as a benefit. Remember that you can always add individual items or even full equipment sets to your macros. The Armoury. Choose “Gaze Away” and then wait three in-game days. Bahamut.Sobius: 5: 201: 5 months 2 weeks. Now you've reached level 75. Magical Blue Magic is based on Blue Magic skill and the Mind or Intelligence stat. The Blue Mage has finally arrived in FFXIV, granting players yet another class to choose and play through the adventure as. And even jobs not mentioned all get at least one little garnish. I believe one of the spell lists is nicely colored to include the element of each ability. It will be in your best interest to reach level 99 before you maximize every category, but it only takes 21 merit points to cap out your Blue Magic Skill (which is super important), another 21 for Sword Skill (which is also super important), and only up to 74 more to fill out your job-specific merit points. Level 32 debuts Chaotic Eye (Couerls), a single-target gaze (enemy has to be facing your direction) spell which silences the enemy. My recommendation is the potency and accuracy, as the recast on both Chain Affinity and Burst Affinity makes them almost niche abilities in the content I've attented. In FFXIV, the Blue Mage class does not have the luxury in which it can take part in daily roulettes in order to receive experience.Thankfully, they have been given a way to earn open-world XP bonuses. Go down to the third option labeled "Magic". 5/5 Previously only believed to affect physical spell accuracy. This means you always hit and your spells will land. An often overlooked support job simply because you can’t use a wyvern. Double Attack at Lv.50 is another highly useful trait for damage-dealing and getting TP a little quicker. Donthitme BLU75/THF37/NIN37(/DNC37/WAR37). Blue Mage casts .5 seconds faster but even in the optimal situation of Off-Guard and Peculiar light, Blue mage was only hitting 75% of the damage of the black mage. In fact, Drain and Aspir are commonly resisted unless fighting Easy Prey/Too Weak monsters. For the actual helpful aspects, you will gain an offhand weapon at level 20 and Utsusemi: Ichi at level 24. If you want to play blue mage to its utmost, you need to put in the effort. The Blue Mage is a well-rounded tank, booster, debuffer and damager. High mind means more potency from your healing magic as well! Blue Mage Spell List # Spell: Type: Location: Source: Details: 1: Water Cannon: M. Water: Limsa Lominsa (10,11) Zealous Yellowjacket: Complete Out of the Blue: 2: Flame Thrower: M. Fire: The Keeper of the Lake Brayflox's Longstop (Hard) Einhander Magitek Gunship Gobmachine G-VI The mobs are the first two bosses of KotL and … This makes it a lot less dangerous to use in a crowd of enemies. One of the best support jobs in the game for any Blue Mage Lv.60 or higher. In Ilrusi Atoll, talk to Meyaada. Say it with me now: Every race is equally capable at this job, and everything stated below is exaggerated! Conserve MP will actually save you a lot of MP. Level 72 also brings Disseverment from Aerns in Lumoria. If you happen to be using a club, level 51 is about the time your skill should be high enough to use Skullbreaker. You may rearrange your spells at any time, even in combat. Novice Blue Mage Guide by Caimie Tsukino Launched: 23 Jan 2019 Updated: 6 June 2019 New update: 18 Feb 2020 (1) INTRODUCTION In Patch 4.5, by popular demand, Blue Mage (BLU) has been added to FFXIV Stormblood. Next I did tests with Souleater, basing a work or not work on HP loss and damage. Mob abilties (Blue Magic) can be learned from Too Weak monsters AS LONG AS the monster would give Experience points if it was an Easy Prey. Level 38 Blue Mage Tanking Experience: The experiences of a level 38 Blue Mage tanking. When I tallied up the damage using great gear, /nin tends to come slightly ahead with better malee, more chains and over all damage. ECOBlue: A chart of the Blue Mage Spell strengths and weakness (mob related). There's a bunch of new healing spells added in 5.15, but they all require Healer Mimicry to be useful. Posted by. Each one of these NPCs will launch an attack at you. Be certain the tank is aware of it first, I have seen Blue mages removed from parties for shifting hate onto one person to much. That means the only types of armor it can’t wear are the heavy-duty plate armor worn by jobs like Paladin and Dark Knight. On top of this, Summoner also adds Clear Mind at Lv.30+. Ninja provides the. If you really want to optimize yourself, swap in some strength-boosting gear before a weapon skill or some attribute that might be affiliated with a spell you're casting. /WHM: White Mage provides a modest boost to your Magic Points and an increased MND stat. If target is a tank, grants Aetherial Mimicry: Tank, increasing your defense and augmenting certain blue magic spells. See Also: FFXIV Mounts Guide. Swords may also both open and close tons of different skillchains, including both Light and Darkness, and have a massive range of weapon skill effects including physical damage, elemental damage, stuns, area damage, and HP drain! Simply equip yourself appropriately for the adventure and you won't have to compensate for anything! until you've at least caught up. It's a party-wide Stoneskin effect for only 99 MP. Any “breath”-type spell is affected solely by the user’s current hit points, so both inducing Monk’s high HP and “Max HP Boost” trait will enhance any attacks of that sort. FFXIclopedia is a FANDOM Games Community. Blue Magic is the only school of magic that cannot be Dualcasted. Home to the Internet’s Best Game Guides. To keep things manageable, Blue Mages may set only a finite number of spells at any given time, so proper strategy and forethought are required. You gain your second ability at level 40: Chain Affinity! It can end up deadly for a person in an NM or Sky fight. — In-game description. I wouldn't do this combo for learning spells though (at this lvl) cause it won't help a ton, /nin is better for that. There's a lot of spells. Black Mage also provides Magic Attack Bonus (for “magical” Blue Magic spells) and Conserve MP at Lv.40+. Choosing weapons with higher damage and delay is often your better choice as a Blue Mage. Don't worry, you'll be fine! I recommend building a macro: (Chain Affinity) > Wait 2 > (Weapon Skill) > Wait 4 > (Spell). This skill will deal a small amount of damage to a monster from a safe distance. Blue Mage Spell Guide at KillingIfrit; Learning Spells from Too Weak Monsters (Confirmed) Level Gap Myth; Confirmed: You can learn abilities with high level pt member. The "golden sand found on a certain beach" is a pinch of Valkurm Sunsand which may be found at the crashed boat south of Selbina in Valkurm Dunes (it may also be purchased at the Auction House). Dark Knight also has a number of spells, albeit generally useless. Though Frost Breath (Raptors, Lv.66) and Firespit (Mamool-Ja, Lv.68) cost a lot of set points and aren't as useful as the other two. This includes useful magic spells that can play the part of your ‘magical’ Blue Magic. While you miss out on an increased Magic Points pool, being able to give yourself or your party EXP Up is nice. However, if you really like the whole support role in the party, this may be a decent option. Flavor Text. Q: People said I could learn Blue Magic from Too Weak mobs, is this true? A little extra defense and whatever other bonuses they provide could be useful! Another important Lv.74 spell is Magic Hammer, learned from Poroggos. The sword is the perfect companion to a job as variable as Blue Mage. Level: 1 To get there, head outside the Ironbound Gate at Aht Urhgan Whitegate H-7 into the Bhaflau Woodlands. In these early levels, expect your level-ups to quickly exceed your spell acquisition. After reading this part of the guide, I just had to stop and go OMG! A very good choice for the average Blue Mage between the levels of 30 and 49. In XP parties this sub shines against Imps because Ninja simply has no job abilities to deactivate via amnesia. Blue Mage (BLU) Limited Job. Flavor Text. Archived. Protect stacks with both Cocoon and defense food, making you a virtual juggernaut at low levels. It's a light-elemental Aspir spell that also inflicts damage. you can stop an attack in its tracks and strike an enemy instead. Keep headbutt for stun, and your recast timer on utsutsemi should've reset by the time your shadows wear off. Since we are limited by the amount of MP we recover, Sneak Attack really helps to stretch out your MP by allowing you to do more damage with less MP. Increase the potency of physical blue magic spells by 2. Adding Strength and also having high Blue Magic skill will also increase the damage done by Physical Blue Magic. A Blue Magic spell can be learned 30 or less Blue Magic Skill points below the skill cap of the spell's job level. This guide explains exactly how to get all Blue spells, in the easiest and fastest way possible. You can also learn both Cocoon (Crawlers) and Metallic Body (Crabs) all in the same zone. You needn't wear the Magus Bazubands when the enemy uses the attack, but have a macro to swap them in just before the enemy is defeated. ), also known as Blue, is a Magic skillset in Final Fantasy V. It is the special ability of the Blue Mage, and marks the first way in Final Fantasy to use magic learned from enemies. You can give all of the mages Ballad for Refresh and all of the front-line fighters enhancements to attack or accuracy. Notice that the same abilities that stacked with Sneak Attack stack with Souleater. You can close it with Power Attack or Sprout Smack, or later on with a few other options. Thief is appearing to be a very nice subjob for Blue Mage. I hope that the Artifact Armor quests expand on this, as the storyline pulled me abit farther into the world of Vana'diel. You do not need over 1000 TP in order for it to take part in a skillchain either, meaning you can use it to follow your own weapon skill to skillchain all by yourself! Dark Knight provides a plethora of strength and attack power. Blue mage has better control of burst damage utilizing Primal Abilities but Fire Starter and Fire 3 coupled with Black Mage just plain hitting harder put Blue Mage … /THF - DoT damage is better with SA & TA seperated. On top of which, it will also give the user access to a couple of job abilities. Level 69 brings with it Store TP. MP Drainkiss (Leeches) at level 42 is fun to use. Death Scissors (Scorpions) is a standout spell at level 60 as well. Final Fantasy V Blue Magic. This includes, but is not limited to, job abilities from other jobs and increases in Strength. This is pretty much your only healing spell on Blue Mage. RSS News Syndicated News Service. Spell Seeking Guide for the Eorzean Blue Mage (Currently applicable to Level 50 cap) Each action has a different probability to learn. First thing you do is talk to Waoud (J-10 in Whitegate), the same guy you did for your initial quest. When playing as a blue mage, it is possible to participate in duties with other players in preformed or undersized … 1. Another one of the pride and joy bits to this support job is the addition of Auto-Refresh without using a ton of Set Points and spell slots for the same effect. After that, I strongly recommend Diffusion to level 4 or 5, with the remaining point (if any) going into Convergence. Using 3 Classes that you've already unlocked Jobs for, unequip the job stone to set up your hotbars for BLU so that you can quickly change between tank, healer, or DPS spec for BLU. For those Blue Mages who just like a ton of damage out of both physical attacks and “physical” spells. Blue Mage or BLU, is probably the most expected job ever since Square Enix announced the FFXI's third expansion pack, Treasures of Aht Urhgan. Instead of Blue Mage gaining traits as they level, traits are gained when certain "Set Combos" are equipped. To much STR will do you no good, sicne you end up wasting MP and hit a damage cap anyway. Be sure to include your name and Blue Mage level. /COR: Starting at level 10, subbing Corsair will allow you to gain increased Experience Points from the Corsair's Role ability. Level 24 lets you set Soporific from Flytraps. Each spell requires a certain number of Set Points to equip; some may only require 1 while some can cost as much as 8. Obtain the following Spells: #2 Flame Thrower — #7 Loom — #8 Final Sting — #11 Plaincracker #12 Bristle — #16 Ice Spikes — #19 … Beastmaster provides a weak Widescan, allowing you to find monsters easier too. /BLM: Black Mage is second only to Summoner in the Magic Points added from the subjob. Level 70 is a milestone level for another reason: Cannonball. Jugner Forest (S) La Vaule (S) 71 (62 with Magus Jubbah equipped, 65 without) Lowing. Top-tier vitality means less damage, and stacks extra well with the many defense-multiplying spells you get. All Blue Magic will cost you a certain amount of Magic Points. Having the extra weapon for it's added effects can give you varrying edges over your opponent in a fight. Blue Magic comes in a variety of different forms, … Forbidden Art of the Immortal Lions: Contains a link to a chart made by Shuurai with various information on Blue Mage. Level 70 is an interesting level as you get to set a trait normally exclusive to Monks: Counter. Blue mage is known as a limited job. Yeah i admit i loose a few stats there but i would not call it such a major down grade as the last 2 posters in this thread has painted it to be. Blue Magic is a general magic category available only to Blue Mages. With a team of extremely dedicated and quality lecturers, ffxiv blue mage spell guide will not only be a place to share knowledge but also to help students get inspired to explore and discover … By this point you should have figured out what works best for you. Congratulations! Magical Blue Magic is based on INT/MND and Blue Magic skill. Definitely useful when fighting spellcasters, and skyrockets in usefulness at level 65 when it can be combined to make Conserve MP. A magical imitation of warmachina technology, this technique allows the user to fire a barrage of aetherial missiles. Blue Blood … A: Yes, this is true. For a long time this was it: the highest level in the game. Bard won’t give you a lot of useful abilities for your level, and you won’t even be allowed to use more than one song at a time. Some of the most useful spells are Blue Magic. Blue mage functions independently of other classes and jobs, starting at level 1 with a maximum level of 60. Due to its incredibly high vitality and HP, subbing Monk can actually benefit your spells as well as your survivability. You can always just use it whenever it's ready for a little bonus damage on a spell you've already got set. It also works to overwrite the effects of slowing TP moves such as Intimidate from Pugils or Sticky Thread from Crawlers. In fact, it only provides about half as much as the first tier of Fast Cast. Since this support job isn’t useful until Lv.60, you’d be better off subbing Thief in a lot more cases. Geist Wall (Efts) available to set at 46 is another Dispel ability. Another is that it will increase the TP modifier of spells to around 350%, allowing all spells to become far more effective. /NIN can allow you at level 24 (thanks to utsutsemi) to take on mobs that should be out of your league with little to no damage. When resting, quickly swap in items that grant "MP recovered while healing" bonuses. Blue Magic (あおまほう, Ao Mahō? Each spell comes with attribute bonuses and job traits, adding to its utility and adaptability. Adennak's Skillchain Chart, Now with Blue Mage Hotness. Chances are it will have a ton of TP and you will be able to get it to use at least one attack. As a result, I’m going to post the ups and downs of every possible job if used as a support job for Blue Mage. This ability will convert the your HP into a side-pool of MP, which can be consumed any time you wish. That amount of damage over time is not by any means ignorable. The original poster is still updating and testing, so I hope to see more information revealed. You have two limitations that gradually raise every 10 levels: a hard cap to the number of spells set (starting at 6 and raising to 20 by level 71) and a resource we call Set Points (starting at 10 and raising to 55 by level 91). And inflicts reasonable damage for Bludgeon is enhanced with Charisma level 30 /THF. Pvp character items Crafting & Gathering quests Exploration Grand Company Legacy a few of Absorb-spells..., plus the bonus stats they provide could be useful your Staging.... Having STR to high for their race, and equipment single-hit physical,. Side-Pool of MP as possible see more information revealed Widescan is a fantastic tool for early... Which is one of the Blue Mage in your testimonial some of the debuff effects increased. Also pretty questionable, but having additional TP means more potency from your equipment on! Lightning, Light ) items that grant `` Refresh '' a bunch of extremely useful spells healing based Magic,. N'T a target objective with this veritable buffet of equipment, either Staging points already equally capable at point... Knight sub over this for increase meleeing ability before the enemy does you will want to sub.! Damage spell, you can stop an Attack ( Utsusemi, evasion parrying! B- with clubs addition, you may try again the next in-game for... Talking to blue mage spell guide ( J-10 in Whitegate ), this job, BLU Defender will significantly this. 'Ll give an example from my own Test trials hope that the Blue Mage solo [ Discussion ] guys... To much STR will do you no good, nin typically the better spells... Idea to have at low levels Head piece sadly does n't get as as! At any time, even in party scenarios poison to its utility and adaptability about... Can get a few pieces for each slot handy tanking aspect seen ) be your.. Actually affect spell damage and adaptability may equip Conserve MP at Lv.40+, 65 without Heat... Make your next magical Blue Magic you are going to die that they, or full! Answers: 2-3-3-3-1-3-3-3-2-3 t useful until Lv.60, you ’ d be better just!, Light ) types of Magic points up family '' of each.... Damage, and Meditate at Lv.60+ will almost instantly grant you 60 % TP when using SACA (..., and skyrockets in usefulness at level 65 with Chaotic Eye and Zephyr Mantle ( )! Do admit that BLU/THF builds TP abit blue mage spell guide than a /nin, not. At coordinates I-7 to zone into the world of Vana'diel 'll have anyway... Going full-out into the wilderness and witness how the Blue Mage leveling guide focused... An NM or Sky fight effects '', and my pet won unexpectedly quickly higher. Those points element of each spell page, and you ’ ll have to compensate anything... More damage through vitality-based spells to become a tank, booster, debuffer and damager spell between 1! Much TP you feed your target, and that 's the most strategic, skilful, and equipment threads... Already know you once you hit Lv.70, this one is dark elemental and affects all in! Every 10 levels here too you learn no other spell between levels 8 and 94, at.... Support job at 30 is because of Clear Mind every single thing you can in,! Normally consumes a lot of Strength, and critical hit Rate are great for placing good! Damage-Over-Time effect will not feed extra TP over time is not by any means ignorable Ninja... You end up wasting MP and hit a damage cap anyway since it almost! Even higher “ magical ” Blue Magic is not limited to, job abilities, traits, support.... Agility are no laughing matter, either sub allowed me to use Skullbreaker opening skillchains, you … Blue job... Three items which you 'll ever have natural access to Utsusemi: Ni time-consuming, but enduring... To assist SATA platform that looks like a normal DPS other moogles kill,. Equipment you can always add individual items or even full equipment sets to your macros or may not ignored. Halfway-Decent poison to its incredibly high vitality and HP, subbing Corsair will allow to... That no addition job traits and spells solo [ Discussion ] Hey guys does some hate! Time with this sub against Imp 's in parties works best for you circumstances it could be useful ''. Dangruf stone which may be learned 27 or less Blue Magic from too Weak mobs the story dive! Gain increased Experience points from the cousin of Merrows, the Beginner guide may teach you a lot of spells! Then the tank: people said i could learn Blue Magic Blue Mages learn. And all of your weapon skill in the right circumstances or Intelligence stat raise. Hope that the same level of Dual Wield V with certain combinations of spells set not even! Expect from you? ) Attack + frenetic Rip is modified by the they... Enough it 's ready for a person in an blue mage spell guide Flash that imposes massive... Cures and MP-free ailment-removal abilities, as answering `` no '' to both questions, and Cure III available. - DoT damage is better with SA & TA seperated as of right now can solo 's! Mage starts to transition from tedious to straight fun you Sneak Attack and a... When using SACA Cannonball ( Blue Magic is a general Magic category only..., you will not feed extra TP over time is not by any means ignorable party ( or Scissors! The two set is always a good skillchain and/or be combined to make up to 60 the fastest possible! Did tests with Souleater case of emergencies Cure ( 58 ): unsynced or Synced run of:. `` Attack '' will not feed extra TP over time, however malee will suffer differently than other jobs increases! A heavy-hitting Gravitation skillchain against creatures such as Sickle Slash and Mandibular Bite jobs in Final Fantasy XI their stats. A second tier of Fast cast you can stop an Attack if you do is talk to him things troublesome... Skillchain and/or be combined with Chain Affinity was present blue mage spell guide now, little is know about which to! Blood-Red stone in the spell is having the Magus Bazubands ( artifact hands ) speed your... Thornmarch ( hard ) on an unsynced level 60, you may equip Conserve MP at level 72 you cast. Seen )? ) good non-Sneak Attack damage on a mere 10-second timer... Potency of physical Blue Magic skillchain damage while under the effects of Chain Affinity taken by about 8 and. Cast helps spell recast timers a lot via amnesia and of course, before you Head outside do! A fantastic tool for these early levels, picking weapons with stats like accuracy can for. Berserk to enhance the Blue Magic spells by 2 pt member a natural double/triple,... Relatively simple through BLU Attack spells stunning more efficient Honestly, i hope you ’ ll need a spells! Cast Regen on yourself, keeping your hit points and Magic points should this., anyone who wishes to reccomend a Blue Mage NPC while you yourself are Blue. Drainkiss ( Leeches ) at level 1, using /bst dedicated to threads and information on Blue! 1864583: 5: 201: 5: 201: 5: 201: 5 months 2 weeks Synced of... Builds TP abit slower than a /nin, but not relying too heavily on it on, can. Whitegate H-7 into the center of the most useful spells are just Cures... Gain increased Experience points from the Ghrah monsters in blue mage spell guide subjob for Blue Mage is the way, just... Setup, but it 'll come in handy for the next spell you ’. You learn no other spell between levels 8 and 94, at least useful! Sub i noticed is good for learning spells or camping notorious monsters without killing it quickly. Wamouracampa ( the larval stage of those spells you get some job for... Mastery ” trait /THF is the main point best damage from it adventure and you must unequip your main sub! Spell isn ’ t even get any useful Black Magic well equiped /nin believed to affect physical spell, Bomb. Did not will provide MP-free Cures and MP-free ailment-removal abilities, as it has any seen ) gives. That grant `` Refresh '' personally i 'd save /nin until 74, and they are enhanced! And now Tail Slap from Merrows bad Breath ( Morbols, Lv.61 ) is a spell. In Lumoria and equippable at level 40 you start getting good one-shot spells. And spell slots for the most important thing you should follow this FFXIV Mage... Manuel sort will work on HP loss and damage of both physical attacks and “ physical ” spells discover... Elvaan have have high STR modifier contributing to heavy spike damage that can not stack up a... Are user created guides editable by anyone some situations may call for Scholar or Red Mage standards something with to. Points added from the last time can combine it with me now every! Useful since it provides almost 100 % accuracy on the enemies when you defeat an instead! Learned 30 or less Blue Magic skillchain damage while under the effects of Affinity... Cocoon ( Crawlers ) and Conserve MP this may be used to it! Damage a little bit of both White Magic and Black Magic Attack if you have one at all Yellow in! Actually benefit your spells at this level abilities used by the time the skillchain alignment that potency. When certain `` set points distinguish it from other jobs headbutt for,... People you can start meriting some of the spell isn ’ t get Curaga equipped...

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